This is a simple question, and I think the answer is even more simple, especially for myself. Students, outside of school, use technology in the exact same way as I do: to stay connected with friends/family members. This includes the rampant use of text messages, cell phone calling, Facebook, and online gaming, to name a couple uses.
The more difficult question I need to answer is: How can I capture this addiction and use it in math class efficiently and effectively? The two key words are, of course, efficiently and effectively. The benefits of using the technology need to outweigh the previous norms combined with planning time and implementation time.
I have thought about this question since the first day of the E2T2 program, and I have yet to find an answer. I have brainstormed endlessly about blogs and wikis, but in no way was it feasible to take the time to teach and have the students create, especially since we went all the way up to the final week with curriculum responsibilities. The other idea was through the Ipod touches, but this did not work due to the inability to download apps on our school network and through our district user name.
So I end this year at a lost. And I begin this summer with apprehension about how I can make some changes next year. Wish me luck.
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